AI Insights · Timothy · January 2022
Top 5 Slime Games on Android in Central America: Q4 2021
Discover the performance trends of the top 5 slime games on Android in Central America during Q4 2021, based on data from Sensor Tower.
The fourth quarter of 2021 saw notable trends among the top 5 slime games on the Android platform in Central America. Here’s a breakdown of their performance, based on data from Sensor Tower.
Goo: ASMR Slime Simulator from EXOMIND experienced fluctuating weekly revenue, peaking at $36 in the week of November 22. The weekly active users started at around 16K in late September and saw a general decline, ending the year at approximately 12.9K.
Fluid - Trippy Stress Reliever by DoGreat Technologies had modest weekly revenue, with a notable increase to $15 in the final week of December. Weekly downloads were relatively low but spiked to 24 in the last week of December.
Slime Games for Teens from Kids Food Games Inc. saw a significant jump in weekly downloads, reaching 1.6K in early December. Weekly active users also increased, peaking at 1.4K in the first week of December before declining to 128 by the end of the month.
World of Slime Simulator Games by Tech Consolidated Inc. had modest weekly revenue, with a consistent $5 for several weeks. Downloads saw a peak at 330 in late November, while active users were at 264 in the same period.
Super Slime Simulator: DIY Art from Dramaton maintained strong weekly downloads, peaking at over 33K in late October. The game also had a high number of weekly active users, starting at around 136K in late September and slightly decreasing to 118K by the end of December.
For more detailed insights and data, visit Sensor Tower.